It's not like they win in one hit, lol.
The regular attack is also overpowered. Especially considering that the Banshee gain +3.
It would be better to buff some Zombies or Archers.
Be realistic, with such a mod, no one will play against the Necropolis.
What? What nonsense are you talking about?
No, there should be 8 of them, not 12, I wrote it somewhere before.
Is the regular attack overpowered? I didn't notice. For the Herald? Well, he has very little HP. Both of them are defeated by the Dragon without abilities, without taking even half of its health. The Banshee deals 47-52 damage, if I remember correctly, with an attack of 27. Is that a lot?
And wouldn't buffing the Archers be too much? It seemed to me that level 1 units are generally well-balanced, considering the increase.
You can also take Skeleton Warriors, they are very powerful ;)
And what's wrong with the Zombies? If they are fast, it will be even worse than the Heralds and Banshees, no joke ;)
And why won't anyone play? My advice is to try playing with this mod in Multiplayer. Not a duel, not a single-player game, but specifically with another player, on small-medium maps (you can also use a large map, but multiplayer is rarely played there). The balance should be normal there.
Besides, the Banshee no longer has an aura.
Maybe we should still make a version for single-player?
Okay, if I have time, I will definitely make a version for playing against the computer, with a different balance. ;)
Thank you for the feedback.