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"Necropolis" - changes to creatures of levels 6-7.

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RedHeavenHero

By the way, for future reference, so that kind people don't have to redo textures, it's highly desirable to use textures for combat models, rather than LODs, for recoloring. X)

Added 2 minutes later
Anyway, the mod turned out great, it's interesting. :)

Yeah, that was my mistake.
Thanks.

By the way, I was thinking, there might be another imbalance with Necromancers in duels - the actual problem is that the number of Deaths no longer corresponds to the number of Dragons, i.e., the number of Banshees and Heralds in duels needs to be adjusted by a third.
12 Banshees = 6 weekly increments, not 4. (Well, technically 4, but we're using the formula for calculating strength that we have 2 Banshees per week). Therefore, we need a 4-week increment = 8 Banshees.
Since the number of units that used to be Dragons hasn't been reduced, this creates a slight imbalance in duels ;)

Whatever