Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
What do you think of this idea – adding manticores to the cities of Dungeon? In my opinion, this creature fits the Dungeon faction in Heroes 5 even better than it did in Heroes 3 (in terms of, for example, the Warlock's affinity for poisons and the overall dark and mysterious vibe). Also, the Dungeon faction looks rather weak when attacking cities because they only have one flying unit – the Necromancer, for example, has three (although the Fortress also has only one), but it would be interesting to hear other people's opinions.
Perhaps it could look like this: levels 1 to 3 and 7 remain unchanged, the manticore is added at level 6, the witches (level 4 or 5) are kept, and then it's decided who to send to neutral – the Rider or the Hydra (in my opinion, it's better to send the Rider, but then the Hydra should remain at level 5, and the witches at level 4 with a basic growth rate (without a castle) of 4 in neutral)?