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"Necropolis" - changes to creatures of levels 6-7.

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#51
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Nargott
In the original, many abilities were weak, including the war cry, storm, and titan's lightning.
The damage from the war cry should be many times higher than the damage from a regular attack because it's performed from a distance. Only then will people fear it.

The example isn't convincing. For example, 1 sorceress can also apply a slow effect to 1000 red dragons, and with a guarantee, so what? Is that overpowered?


The damage from the war cry needs to be increased anyway (maybe I can do that). But it's still an AoE, so it's better not to increase it too much ;)

The sorceress will slow them down, and they'll be red, while the knight will kill 500, and they'll be black ;)
Although, I'm all for this ability.

Whatever