We started playing without restarts, if you don't count that I made the first generation with Dungeon out of habit. The second time I created it properly.
Solmyr, Ciele, and 4 other people show up, I don't remember all of them, Aidan is pulled from the prison, and due to the lack of Gargoyles, he goes into the snow on Devils (a hot-headed guy, thought he'd melt it, but it didn't work out, so with a harsh penalty). Total of 7 heroes on day 111 roaming the map, there is an external dwelling of Gremlins and Gargoyles, but those are behind the Lizardmen, so only Gremlins are taken. On day 112, a horde of gr Centaurs is broken on the road for the Mana Amulet and the passage guard is attacked, Hounds + gr Ogres. Of course, a misclick, attack on the Ogres, auto-combat gets them killed, I'm already keeping day 112 in mind, but the Ogres are taken fairly easily with the loss of 1 stack, but I decided not to mess with the Hounds. On day 113, a Necro secondary is taken and an external dwelling of Nagas is scouted for 20-49 gr Serpents. Ciele is available, so I'm thinking of taking her on day 117. On day 114, a chain towards the Nagas is slowly built. Solmyr breaks the Zombies, takes the Stables, clears the Camp and pulls out 2 gr Unicorns from there — mega cool. The next day, Ciele crawls to the Nagas on the Gargoyle that I took from Orrin, and I gave him the Fairy from Ciele in return, because WiZaRD_576 was shocked when he saw it, I couldn't convince him with words, I had to show him in the game. Day 115, Solmyr opens a chest for 5k gold, but I missed that Solmyr got a Mega Scholar with Logistics and by that day he had Wisdom, Sorcery, Air, Earth, and Logistics level 1. Day 116, pointless manipulations, on day 117 the Naga external dwelling is taken with the loss of 1 Gogs and 1 Imp, which were taken for that purpose, and then an epic fight: Ciele with 4 Nagas, Gremlins, Mages, Gargoyles, 2 Unicorns against gr Hounds. During the battle, I told the Hounds something about the shortness of their lives; in response, they showed that the life of one Unicorn was a little shorter. After that, Solmyr gets the army back, takes the Dwarf Cottage (75) and max Medusa factory, and is defeated in the Necro. Day 125, 12 gr Unicorns are broken, the 3rd town is taken. Then I go through the Monolith to Blue's secondary, kill Mephala, take her, check the Griffin Conservatory — max!!! And here comes the epic fail, actually 2)
1st — I didn't break the Griffin Conservatory on day 127, and 2nd — on day 131 I didn't extend the chain to Solmyr. As a result, Kyrre swoops in on Solmyr, who is standing at the Griffin Conservatory. There are 3 Angels, 10 gr Unicorns, 18 Grands, 3 Dendroids, and 13 +1+1 gr Pegasi, and most importantly, Mass Haste. I have 10 gr Nagas, 130 Gremlins, 1 Unicorn, 1 stack of Mages. The Angels resist 1 chain lightning, the 2nd took out 2 with the help of the Mages, the 3rd didn't have time to cast because he was killed) Thanks for the game :) Hopefully I'll play the 2nd one better, I'd like some intrigue and a random map)))
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