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The two players who developed more strongly form an alliance and easily finish off the weaker players.
In my opinion, that's just how it happened this time. Even without our non-aggression pact, the game would have likely progressed in a similar way. The Swamp faction was dealt a very poor hand, and the Dungeon faction didn't have anything particularly strong. We played with a timer of 16-6-1, the total game time was 6.5-7 hours, and the actual gameplay time was 127.
Here's a suggestion for consideration: The first player to be eliminated receives 0 points. The second player to be eliminated receives 1 point. The third player to be eliminated receives 2 points. The winning player receives 3 (or maybe 4-5?) points.