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We tested it in this format. Well, there is a drawback, and it's quite significant. The two players who develop more strongly form an alliance and calmly finish off the weaker ones. There's no interest in that. I think if the game continues until the last player remains, it will create space for diplomatic maneuvers.
I'll try to create a template for 4 players in the style of "SMK" in the next few days.