Now, regarding the voting, Calababa is right; summing up the results with a simple more-less approach is incorrect. Instead, we need to somehow unite the supporters/opponents of Blitz, and perhaps even introduce an intermediate option. I myself really like to think things through, and the more time, the better for me! But for the 4-player format, a large limit is clearly not suitable due to the game being stretched out over 2, or even 3(!!) sessions....
And I'm waiting for an answer from the organizers to my question above:
The idea of FFA for random maps is interesting to me. The most important thing will be not to fall asleep while waiting for a turn that lasts half an hour at night)).
For L-U and weak monsters(!), 6 minutes with battles is more than enough, so something like 8-4-2 would be optimal, in my opinion. In principle, the starting 8 minutes can be increased to 16 to make it comfortable to play during the first week.
Saturday night to Sunday - is that 22 Moscow time - 06 Moscow time, or what?..
P.S. I think that the topic of collusion will be one of the most discussed at the tournament.

