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White Hawk
Although, on the other hand, with a reasonable approach, it would be useful. Apparently, the problem lies with the "reasonable approach."
It seems that the problem really is with the "reasonable approach." Personally, I would be happy to see the new feature in action.
Otherwise, they announce something, and before the release, all the features are removed. Even the unit placement before the battle turned out to be a tactical skill. And it was presented as a novelty. :(
NecroFill
Damn, this is terrible - there hasn't been such a small field in any game in the series (well, maybe only in the first part) - this is essentially a complete disadvantage for ranged units + the absence of any tactics - just a simple brawl in the Russian style - "wall against wall."
I'll have to learn about Russian mythology. About Alyosha Popovich and Dobrynya Nikitich.
The field is small. But this should have been expected - reducing the game to a brawl solves the problem of the lack of balance. In a brawl, you don't care if you have a wrench and the opponent doesn't. Balance isn't needed here.
But what bothers me the most is the square grid. The only argument in its favor, according to Nival, is the ability to attack from 8 directions. But what's the point if there are only 5 units in each stack? And why are there 7 levels then? :mad: Tactics are useless anyway:mad:
ВОРОН
In chess, the field is 8x8,
and there are fewer "monsters," and the rules don't change for decades.
And yet, the game has been successful for centuries.
In chess, unlike this masterpiece, you have to think. And in Heroes, you had to think before too. But now they've reduced it to a brawl and are happy about it.
Dion
On AG.RU, I already expressed the idea that either the game will be incredibly tactical, where you have to consider a lot of nuances.
Be optimistic:D What tactics are we talking about here? Spells aren't even needed. The game ends in two or three turns. It's difficult to win in chess in three moves:)
At least four. And there's nothing to say about the imbalance in chess.
White's move - victory, black's move - draw. But it is in this imbalance that lies the main component of their success. No one would call chess a mindless brawl.
Хронология вселенной Might and Magic
Katrine
Третьи или пятые? Теперь Вы сами выбираете иконки
Диалоги с Модераторами
Сейчас играю в Diablo II LoD
:cool:

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