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[2x2 Tournament] Double Up [SoD]

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#301
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Antoshka
Really? Look at the algorithm in the second game – it’s simply impossible there.
I haven’t played the second one. But I’m not surprised by this. There’s probably a different AI implementation there.
Antoshka

Any AI algorithm has its pros and cons...
Okay, I agree.
Antoshka

Humans still beat computers in chess... which means it’s impossible to create a perfect algorithm without significant drawbacks.
That data is outdated. In 2006, if I’m not mistaken, a human lost to the Deep Blue chess program, and it wasn’t just anyone, but the strongest chess player at the time, Garry Kasparov. Since then, chess programs have “grown” and play even better. At the moment, a competition between a human and a computer in chess is pointless. It’s the same as racing against a car. And what does chess have to do with it? I think you don’t even have a basic understanding of AI programming. There is “good” AI and “entertainment” AI. “Good AI” is chess, checkers, etc., where the program plays solely to win. “Entertainment” AI is in games like Heroes, Stalker, etc. The goal is to entertain the player, not to win. If Heroes used the alpha-beta pruning algorithm, discarding obviously incorrect paths during the search, instead of using fixed logic (and if they also used multi-core processing in calculations), we would all be playing a completely different Heroes! Not the one we’re used to. Don’t confuse apples and oranges!
Antoshka

Similarly, the AI behavior in Heroes is such that it does some things much better than in the second Heroes, but there are also obvious flaws.
And what’s similar here?
Antoshka

I don’t see the difference between sending a legion of zombies with a fly and skipping turns under Berserk.
You can’t be called a noob, but hearing this is WILD. Again, I don’t have the source code, but it’s obvious that the AI in Heroes was programmed to go to the nearest stack (either by reaching it in two turns), and the fact that they didn’t teach it to ignore one fly and go to a larger stack can be attributed to laziness or the developers’ skills. But the fact that a unit under Berserk becomes completely uncontrollable, that the Berserk doesn’t wear off, that the unit doesn’t move, that it behaves differently than expected – this is just a bug. Is it the same for you? Well, lol, what else can I add.
Antoshka

If any use of unplanned game features is considered a bug exploit, then we all do it. Since no one casts Air Shield during a castle siege, that means they’re using a bug!!!! That means they’re a bug abuser!!
What kind of nonsense is that? ))) Is not casting Air Shield, but Lightning, for example, bug abusing? Should we force everyone to cast Air Shield, otherwise they’re bug abusers?
Antoshka

This is if you approach it formally, as many people here like to do.
^^^ This is not formalism, it’s nonsense.
Antoshka

If we reason sensibly, then there is a game with its strengths and weaknesses, and we play the game that exists!!!
We play the game that exists, I don’t argue.
Antoshka

The significant shortcomings that significantly affect the game balance were limited by the rules, and it doesn’t matter if it’s a bug or not (double cast is a bug, and overpowered Phoenixes are not a bug, and both were limited).
That’s what I’m saying! It’s very difficult to fix this with rules! That’s why it can be excused as a reason for using this bug.
Antoshka

For example, infinite bullets in a machine gun or carrying neutral creatures – in essence, they don’t affect the balance in the game, and it doesn’t matter. Even though these are bugs. Also, this Berserk doesn’t affect the balance in the game, there are more powerful artifacts, such as the Maslow, Implosion, Teleportation, Moon, etc.
Please don’t write nonsense! Berserk affects the game balance. Tell that to the Berserk lord, Hellight, or those guys who lost their game because of the Berserk bug. But again, there’s the problem of clearly limiting it in the rules!
Antoshka

You can make a mountain out of a molehill, but you shouldn’t. It’s better to understand the principle of such behavior under Berserk and counter it. It’s easily countered with Dispel, Healing, Anti-Magic, and several stacks in the army.
And there’s always an Explosion, Armageddon, Oil, Haste, and other powerful stacks in the book. What else is there?
Antoshka

In the current game, the mage didn’t have mana – whose fault is that? A bug? If they didn’t buy mana right away, whose fault is that? A bug?
Yes, I forgot, there’s always full mana.
Antoshka

There were no level 1 creatures, whose fault is that? A bug? You can blame everything on it... but should you?
There is a Berserk bug, and that’s how it should be. Because we’re playing the game as it is. Did I understand correctly?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того