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Discussion about the game's artificial intelligence.

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#159
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Ah, I remember how mages and druids used to mess up. I would send griffins from above, and they would end up hitting each other with fireballs and stone spikes.
Here's another example from the campaign for the Dark Elves, where dwarves appear. The AI would take an archer squad or a leader unit and attack, even though it had an army in its castle that didn't move at all, not reacting to anything. Also, the units with a week's worth of supplies would run one after another along the road, from one castle to the next, every day. That's how it was.