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"Новичок SUMMER-2013"

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#673
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Vatya
30.07.13. Vatya (blue, Rampart, Ivor) def leosnow (Red, Dungeon, Shakti), smka 127

4 hours of restarts. A bunch of restarts due to blocks or 1 road to GO, but in the end we started anyway.

Ivor with only 3 archers, but there's an external dwelling of horses, nice. GO through wasteland, high chance of restart upon meeting (one more restart and after 2 hours of play I wouldn't have survived :)) so I don't go into the underground. Big respawn, no time for secondary skills on the first week, exploration and collecting goodies. In one corner, in the backwoods, a Griffin Conservatory and 3 artifacts - club +6, cloak +2+2, and hat +5. Damn, it's a few days to get there, a few days to gather, and a few days back, too long, and it's scary to go there without the main hero, the guards are decent. Built cavalry in the castle, took the external dwelling of horses and parked a scout hero on it.

121 I buy everything I can and head towards the underground. There I spot the main hero and Shakti already with angels. I got scared, dunno how many they had, I had 11 horses (I missed checking that there wasn't even a Citadel there, I was sure there was at least that). I turn around and head to the backwoods to collect goodies. On the way back, I dipped a secondary hero into a fountain for double mana.

127 I attack, the finale is practically hopeless. We toss oil spells back and forth, I slowly crawl closer, at the same time shooting with an archer at the cyclopes. Since my spell power is 5 and Shakti's is 4, on the 5th round when the oil wore off, it was a regular melee, after which no one survived.

group D: leosnow (red, Dungeon, Shakti, Shakti) lose Vatya (blue, Rampart, Ivor, Ivor) 2SM4d(3), 127

The opponent chose all restarts immediately, 111 then 112 (nothing special,
only Shakti both times with two stacks, and the second time there were two Griffin Conservatories, opened one -
100-249...
the third time I was thrown into the underground, two portals behind archers 20-49, on the second day
I opened the view spot, but didn't reach it, Shakti caught logistics and earth magic, on the third day I open the view spot:
nothing... tree is far, no ore visible, picked up the only pile. Ahead
behind archmages is territory, judging by the external dwelling of zombies, it's necro - meaning there's no road to GO,
apparently. No more external dwellings in view either. Pity, the start was good, Shakti with three stacks,
the third being Inteus with fairies, five air elementals and 2 water elementals, harpies built, at the end of the second
turn 1-4, 4K gold and 5 heroes.
I take a restart.
111 Shakti with two stacks, the third is Calid with 4 dogs and archers, there's an external dwelling of Minotaurs,
though behind 50-99 archers, the view spot is visible. the moon comes...
112 from the view spot another external dwelling of Minotaurs is visible, behind boars. He takes an additional restart due to a strong block(((

111 underground, the GO metro guarded by 50-99 lunatics, three portals:

20-49 monks
20-49 air elementals
10-19 master gremlins, there was a gremlin stack, behind them 20-49 gogs, 6-5 in 7 stacks, 40 Troglodytes left
112 took Castle, 7 heroes, though unclear where to run and what to do, in the underground with such remnants there's nothing to do
whoa! the opponent has one road to Go...

111 nothing to develop with, only with spearmen, Cuthbert only with spearmen, Malekith with a stack of Troglodytes and a stack of eyes,
I build eyes, and break through a portal near the castle guarded by many hounds, luckily no gremlin ones, behind them many golems
and green terrain. 4 heroes and Moneer in the tavern. Two metros, one to GO guarded by many angels, the second guarded by a horde of Lizardmen
(lucky me with archer blocks today), the road to the demonic terrain behind a herd of pegasi. Hope dies last,
I hope there's a prospect.
112 Shakti didn't reach the Conflux, little gold, I took a long time choosing between harpies and the town hall...
in the end I built the market and bought Moneer. otherwise the gap between the heroes would have been at least two days..
))) the opponent intimidates with the Barbarian, who is brazenly visible in the tavern...
113 near the Conflux I opened a view spot: two Griffin Conservatories, again behind archmages 20-49 and storms 10-19 (that's easier)
Pandora's Box behind many silver pegasi, a couple of crypts, external dwellings of Harpies and Water Elementals, boosters, and from the Conflux terrain on the demonic side a Dragon Utopia
, a passage from many Water Elementals, but don't want to touch it yet... yes, on the respawn there are two Dragon Fly Hives
behind many gold and a horde of Beholders... no buildings, in the home town harpies, in the secondary town tavern...
114 nothing special, built Medusas, in the secondary town market, finally developing Shakti on the fake
115 crypt gave a low yield((, spreading out in all directions, Moneer runs in an unknown direction, afraid of meeting the opponent,
I suspect this isn't a secondary zone but an adjacent zone... built Minotaurs and the town hall
116 Now I see for sure it's an adjacent zone, nearby on green terrain the opponent's shadow galloped by, the passage guarded by a herd of master gremlins, that's nothing,
for either of us, I plan to kill the many silver pegasi in a turn and take the Pandora's Box, a little earlier
Malekith and Moneer will each take a crypt. Sad that I passed the turn and didn't build... I thought for a long time,
then decided to finish my turn and forgot...
117 built the guild and bought a spell book for Shakti in the Conflux, in the home town built cats
121 didn't take the Pandora's Box, only one turn left to break the guard, decided to bring reinforcements. in the castle I upgraded the harpies,
took the Troglodytes for upgrading next turn. the Barbarian broke through the guard of master gremlins and ran away... probably to set the table)))
122 Pandora's Box for 5K experience and along with it a ring +1+1 attack and defense, don't want to visit, no gifts... I'll go for the angel behind the storms, that's
a lot already, so 20-21. Hope he's alone there, can't handle more, only 90 Troglodytes, 11 eyes and 10 air elementals. I wonder,
what will be left of me after the storms, and the opponent is running around with rhinoceroses(((
123-127 we exchanged auto-combats, 10-20 seconds wasn't enough, first for the opponent then for me, since the opponent came to the respawn, then everything was banal:
I had to let two of the opponent's scout heroes through from one side and the other, thus the whole territory was revealed. Transfer the army to the castle,
the main hero rushed home, couldn't afford to be defeated.
Annoying disconnects, when the opponent tried to check my castle, it's the first time for me in Sod, Platinum and WT.
He had to dismiss two pegasi, and I had to dismiss a scout hero who could only kill them with the help of two archers.
the outcome is sad...
A lousy respawn, 3 steps between the metro to the adjacent zone from me and the guard of the passage to the opponent's respawn, an external dwelling of rhinoceroses for the opponent, for me besides
unclaimed Harpy and Water Elemental dwellings which there was nothing to buy... One thing could have saved me: break the guard to the secondary zone and two to the adjacent zones,
3-4 days would have been enough and force a restart upon the first meeting, but the close metro to the adjacent zone messing with the Conflux threw me off, two Griffin Conservatories, and so on
I already told everything above...
Thanks for the game, the time, the patience with desyncs.
Good luck in the future.
...
P.S 1 - of course I wanted to play for NP - :(
2 - I don't regret at all refusing the technical win.
"Бороться, бороться, пока не покинет надежда, что может быть в жизни прекрасней подобной игры." В.Каверин "Два капитана".