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Poll regarding the Rules: Mullich, Mages, Fortress on the Hill.

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#37
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- Mulig will still cause problems for many on certain maps. Let him run around; I think people haven't had enough fun with it yet, but then I'm sure there will be suggestions to ban it.
- Mages, Tant - I don't know. The rules for M200 basically apply to them, but I'm still in favor of banning them.
- Fort is an interesting building; it has good value, and I don't see much point in fixing it, but it can definitely be used.
With the fort on a hill, there are possible abuses that are impossible to track. For example, upgrading angels in the fort before taking some kind of utopia is done before building the same troops in the city.
I agree, but this is cheating on the part of the opponent, which should be punished, and I think it's still easy to track - starting with reviewing the moves. Also, visiting the fort object before building the corresponding structures can probably be tracked somehow in the code. The problem is that everyone needs to know how to check. And
It is also possible to randomly upgrade troops or upgrade forbidden troops.
This is the same as a forbidden upgrade in a castle; you just need to be more careful.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...