Week 1 - Got a great starting position, with a stable nearby. Immediately built a maximum-sized Crypt, saw Consul, and took the Tower – the rest of the secondary units were strong ranged units. Moander arrived, and I decided to develop him towards Necromancy, but he stubbornly refused to learn it! (He only mastered it at levels 6-7, and Earth magic also came into play – I needed to take it). In the city, I built structures in positions 1, 2, 4, and 6, and in the Citadel.
Week 2 - I fought my way through with champions to a grassy secondary resource – it turned out to be a Castle, and there was also a hidden stash of swords. I thought, "Here it is, everything is great, I'll get a lot of swords and bows, and everything will be fine." On day 126, I split my forces on the Grand resource to be sure and took 7 tier 1 units... but they split into 7 stacks. I took the auto-battle option for a draw (I still fought them and ended up not far from the Consul, skipped a turn, and then the opponent appeared. Whew, how untimely! I didn't have time to take the Consul. On day 127, I hid in the Castle, and on day 131, I decided to attack without reinforcements, just in case I ended up with a bunch of damaged creatures. I thought I'd shoot them down under Mass Slow, but that's not what happened – Stinger used Mass Haste, had a slight stat advantage, and a significant advantage in hit points, and I only lasted a couple of rounds.)))
Ah, a good layout, everything was not bad, there is no one to blame but my own incompetence))) GG WP, thanks for the game, it was interesting and informative