Thanks for the game!
There were no rests left (especially since there was a gumre from opp), so I had to play with what I got. At first, everything looked pretty: external dwellings of archers, griffins, monks, and cons not far from the castle. But then the layout became truly fantastical: if you go right - a lot of liches for an earth sphere; if you go straight - a lot of same-day units for Pandora; if you go left - a lot of air elementals (actually 48 pcs) for a naga bank and a ring of health. There was, of course, a fourth path to the north, where after two days of travel Calh dove into a lift and saw a group of archers there. He decided not to fight them, and in that situation it was probably correct, as it later turned out that it was another four days' journey to the dungeon company. Meanwhile, the plan for the game was demonology, but it turned out that you couldn't even get close to the companies during the first week.
But then Mariussa enters the tavern, and in my joy I decide to beat the hell out of the air elementals anyway; I leave all the swordsmen and griffins there, but stay with 30 archers and two monks. Only the road behind them leads to snow. Well, nothing for it, I went to take the snow. Building 1-5 in the fort.
On the second week Mariussa deals with the same-day units, and 20 crusaders crawl out of Pandora. The road behind the same-day units leads to ГО, but there is a lot of money and resources there. I decide to work this territory until the end of the week and put angels in the castle, which I manage to do.
131 With angels I break through the liches, but I don't have enough moves to take the artifact and the Inferno hero steals the sphere from me. I beat back the Inferno; pits aren't built there. The treasure zone there is snowy, so I decide to crash into the Tower and go from there to the underground treasure zone.
On the fourth week I start only demoning, grab the Dragon Utopia, where there is an orator's hat, and then everything just started spinning: a kettle, a sentinel's shield, a cloak of speed... I use ДД into the dungeon zone, capture the castle and go to the next treasure zone.
Galtran captures the Castle, Maryka clears the treasure zone. The task was simple: find КЗ or ТП in Pandora (and then we would have fought more...), but in six-seven Dragon Utopias and several Pandoras, what we were looking for was not found.
216 on this move I didn't use ДД and Galtran finally caught Maryka with handcuffs. The FB was conducted clumsily; he planned to run away from everything, which ultimately didn't work out, but there were still handcuffs there.
Thanks for the game!