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A THREAD FOR NEWCOMERS!

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#1371
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Spells: Blindness, Slow, and Haste will increase the initiative of your army, which will allow you to finish off the enemy. In battle, when you feel that a hero is about to flee, start with the fastest units and end with the slowest. If you realize that you won't be able to eliminate them completely in one round, skip your turn. And, of course, Wait is always helpful.