I would assign priorities with coefficients before the games reach the finals, for example, green if it forces the red player to surrender or kills the red player, it gets 3 points, if it's blue, 2 points, if it's brown, 1 point, and so on for all, thus this rule will force players to randomly distribute themselves before the game and strive to eliminate the one for whom they will get more points, and, for example, start the system not with a full double, but with groups... For example, if 2 fish get into the game, it is not a fact that they will not fight each other for passing points, something like that.
This complicates everything too much, and I don't see the point in it. Our main goal is to fight and have one winner, why do we need coefficients?
Personally, I can't imagine what I will do when such a match starts) where to run and whether it's worth it and where to start))... and you're still talking about coefficients)):smile15:
Added 9 minutes ago
and how many people should be in a group? how many games will be in it and how will the participants be selected?
The start is excellent, already 17 people have signed up in a day!
Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q