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“Summer 2013” experimental season. Online ranked games (reports, discussions).

#1016
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RaiseTheDead
25.07.2013
RaiseTheDead (blue, castle, Caitlin, Damacon) def DOlllDb (red, rampart, Ivor) 2sm4d(3) 122

Only 13 archers appeared, and the second hero was Christian. But near the castle, there were two crypts, one pre-min and one pre-max, which were easily captured on the first day. There was a decent amount of money, a large starting area, Damacon was in the tavern, and there was some kind of road junction. I decided not to waste the last restart. Later, it turned out that the first road led to the mountains, and the second to a grassy secondary area for monks. Basically, I spent the entire first week gathering free resources and looking for other paths. I reached level 116 and found a Necropolis secondary area. On level 117, I entered the overview and saw Ivor, whom I could reach. Ideally, I should have restarted due to the encounter, but I decided to take a risk. On level 121, Ivor, with reinforcements, broke my chain, which was already barely holding together. The army consisted of only 17 elves, some centaurs, and dwarves. I attacked with Damacon, using 50 arrows, the basic tactic, 2 cavalry, 13 archers, and meat in the form of pikemen and swordsmen. I was lucky that the opponent didn't position his units correctly, and the cavalry was wiped out in the first round. The two arrows didn't even help much.
Thank you for the game!

I confirm. We saved on level 116 after the turn. We loaded the game after 4 days, started playing, had 7k gold, but there was nowhere to get wood, and there was no market, and even exchanging would have been expensive. As a result, I was left without building unique units. On level 121, my main hero arrived without archers, so in addition to my 15 archers, 10 more were added, 8 of which were successfully killed because, without any single cavalry units, I attacked upgraded riders by mistake. They ran into my territory with high morale and bit the archers. I saw the opponent, killed one hero, but couldn't reach the overview. I passed the turn, and the opponent attacked. The terrain was simply terrible, because of which I couldn't properly position the cavalry to protect the archers; in any case, the opponent would have reached them on the second turn. In the first turn, I killed 8 of the opponent's archers, and then the cavalry ran up and tore them apart. There were unbought wood resources in the castle, which might have helped. After thinking for a bit during the opponent's turn, I decided not to drag it out and surrendered. ggwp, thank you to the opponent for the game