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Might & Magic X: Legacy

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#44
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Mark.K-94
Judging by all accounts, the classes are the same as in the 9th installment. The previous series featured half-orcs.
More likely, it's a reference to the 8th installment. In that game, class and race are one and the same.

As for the turn-based combat, it will be something reminiscent of the early installments (real-time combat only appeared in the 6th game) and Legend of Grimrock. The interesting question is whether movement will be available during combat?

Added 2 minutes later
Slonysh
But who needs it? Where's the fun, where's the adrenaline, poison, arrows, fireball, lightning, healing, oh no, I healed the wrong one, mass distortion, remove madness, sparks at that slime, sparks again, oh no, I'm out of mana, potions, potions, who has potions, magic protection, remove the curse, and damn it, my last party member is paralyzed, what should I do!!!
And the last time, I finished off the dragon caves with a lightning axe dealing 1-6 damage and a flaming sword dealing 1-6 fire damage. It was long and agonizing, but I managed.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade