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Might & Magic X: Legacy

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#43
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Turn-based mode was present in all Might & Magic games, but few people used it. The turns of the heroes and monsters alternated with a pause.

But who needs it? Where's the fun, where's the adrenaline, the poison, the arrows, the fireball, the lightning, the healing, oh no, healing the wrong one, mass distortion, remove madness, sparks on that slime, sparks again, oh no, I'm out of mana, potions, potions, who has potions, magic resistance, remove the curse, and damn it, my last hero is paralyzed, what should I do!!!