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“Summer 2013” experimental season. Online ranked games (reports, discussions).

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#1000
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24.07.2013
RaiseTheDead (blue, necropolis, random, Nagash, Vokial) def Nestor86 (red, dungeon, Shakti, Shakti/Thant/Aislinn) 2sm4d(3) 127

We did a full restart. As a result, I end up in a large corner zone at the top. Good things on the first day - an external dwelling of liches and a conservatory; bad things - 4 heroes and not even enough gold to buy skeletons. But there's a Dwarf Cottage not far from the castle, and along the path to it there's experience and +1 to attack. Hoping for a mini or pre-mini Dwarf Cottage, I head there. Turns out it's a single unit, and I break it easily with 70 skeletons. Next, I went on a necro-rampage and took the external dwelling of liches with Lakus, who has expert tactics. It turned out sloppy. Due to a lack of time, I didn't position correctly and risked getting hit hard, but got away with losing 3 air elementals. Along the way, I see another external dwelling of liches - more work for Lakus again. But too much of a good thing. The passage to the inferno secondary hero below is guarded by magogs, and there's no gold and I can't buy the horses. I had to turn Vokial around and put him on a level 2 conservatory, leaving the capture of the castle to a scout hero. I only had enough mana for one Haste, in terms of army - 190 skeletons, 9 liches, and 16 zombies for fattening. The zombies turned out to be not tasty, and the griffins took a liking to 4 liches. I also had to leave 50 skeletons behind because I had stupidly wasted mana earlier.
In the second week, I take another level 1 conservatory and try to scrape together at least some gold. On the inferno secondary hero, I see a nice hat +4 to knowledge and a golden bow behind a stack of psychos. By the middle of the second week, Vokial replenishes mana with the hat and heads to the treasure zone, picking up the bow along the way. I barely have time to settle into the treasure zone when the opponent surrenders.
Thanks for the game!