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Confirmed. I chose all rests on bad generations, and all chocolates were rested against me. In the end, it gave a strange, difficult generation: there seemed to be a lot of everything, but the respawn is very huge. There were several Devil nests, a couple of Efreeti nests, a couple of Dragon Fly Hives and 3 Griffin Conservatories 1+1+3, there was a teapot that blocked the road behind 100+ Beholders... all of this was very scattered across the respawn. Plus ГО is very far. On the first day, I took two minimal Griffin Conservatories, beat the gloves, Nymus got Earth, but I can't find Slow anywhere. Building Efreeti in the castle with nests of Efreeti and Pits. On day 121, I took a Pandora's Box for Gogs, a triple Griffin Conservatory. The next day, I took the teapot and sent my main to replenish mana, and sent my tier-1 to gather Dragon Fly Hives. Then a fail happened, my main replenished mana at the well, but the teapot floated away along with the ability to take the Hives. In GM4, Armageddon wasn't given, which is a pity. Slow is nowhere to be found... On day 124, I stand before ГО, finishing up the Hives. On day 125, I gather everything, use Town Portal, and finally find a Slow scroll. I trade all my resources to buy out the hero with the scroll. I break through ГО, exit into the center, and free Caitlin from prison. Then Crag Hack appears, I sense he's been in the center for a while, so I run away... there were 3 Dragon Utopias and a castle found there. The Utopias gave very good rewards; Dimension Door and Town Portal appeared. I kept running out of mana, so I return home to replenish mana and go on the attack. 30 spell power and Explosion gave me chances. On day 132, I take the opponent's central swamp, kill his tier-1 units and upgrade Wyverns there. Then a fail happened — I didn't have enough timer to move. I could take what was guarded by 100+ Mages (see screenshot)... But on the next turn, I found a Pandora's Box with Archangels and rushed there, then found the Book of Fire. However, what I couldn't see turned out to be the Sphere of Inhibition, which Crag Hack took, and with full control he attacked me; there was no point in continuing the game. I made a lot of mistakes along the way in a complex setup, but overall it turned out to be a very interesting and eventful game.
I don't like subjunctive moods, but if I had taken the orb back then, it would have been a fight, a long chase, and it's unclear how it would have ended. Crag Hack was also strong in magic, plus he had Shackles, so hit-and-run wouldn't have worked much.
P.S.: Overall, I was very disappointed by the Demoness, who was never given the Logistics skill, despite the maximum chance.... but we know that distance will bring it all back :D
Thanks to Sasha for the game, good luck in the future. Thanks to the organizer for the tournament.