Part 1: Creating a Party and the Default Party
Creating a Party
After launching Might & Magic X, you will have two options: start immediately with the default party (more on this below), or you can manually select and customize four different heroes.
If you decide to customize each hero, the first thing you need to choose is the race, which then determines the different classes available for the heroes of that race. Each race also has its own characteristics: Humans, for example, have additional starting skills, Dwarves have more hit points, Elves have more resistance, and Orcs have increased critical damage.
You can also choose the portrait and voice of your character (e.g., cynical or heroic). The available choices here depend on the race's classes and the character's gender.
Characters
In general, if you decide to create new characters instead of using the provided default ones, you have the following options:- Choose the character's gender
- Choose the character's class
- Choose the character's name
- Choose the character's portrait
- Choose the voice
- Modify the characteristics, hit points, and mana
- Choose two additional character skills in addition to the default skill
When you start playing, each character you create has certain default skills at the first level, including two additional skills that you have chosen. When a character gains a new level, you can choose whether you want to improve existing skills (and which ones), or whether you want your character to learn and improve other skills. By visiting trainers, your characters can even learn expert, master, and grandmaster skills. You will learn more about trainers and skills in the following posts, which are currently in development.
Each character has the following characteristics, which can be improved during the game:
| Characteristic | Affects |
| Strength |
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| Magic |
|
| Perception |
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| Destiny |
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| Agility |
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| Spirit |
|
Default Party
The default party consists of a Dwarven Defender, an Orcish Barbarian, an Elven Ranger, and a Human Sorcerer.
As noted, the combination of these races ensures that the party members have different skills, such as more hit points for the Dwarf, and so on. Moreover, the default party has additional starting skills. Each skill has its own characteristics at the description level. Soon, we will provide you with more information on this topic in separate posts about skills and spells.
Characters from the Default Party
Lygea
"A Sorcerer is a master of air magic, but has the flexibility to switch to another school of magic. Her life can be very short if she is attacked. Her hobby is magic tricks."
The Sorcerer's occupation is magic of any type. She has no concept of weapons, but she knows how to cast a powerful fireball or a devastating thunderstorm. In fact, she can become quite proficient in handling Fire and Air. But mainly, she is familiar with all schools of magic. The Sorcerer uses artifacts to channel magical forces and enhance her magical dimensions.
She should not get too involved in melee combat, otherwise she will die quickly.
Erlin
"The bow is the ranger's favorite weapon. Although she can fight well in melee, which she does not want to participate in, as she can die quickly. She prefers to support the team with Earth Magic."
The Ranger attacks excellently from a distance, using her bow and Earth Magic support. Thanks to her good perception, she finds the vulnerabilities of her enemies.
She can wear any type of weapon, but she does not have enough strength to be truly deadly in melee. However, she can learn all the tricks of warfare and be a quite useful fighter, as she has enough mana. Like all Elves, she prefers light armor and is quite fragile, although she dodges attacks very skillfully.
Leif
"The most protected fighter is the Defender. He wears armor and a large shield, he is very resilient and able to withstand a lot of damage. He is an excellent protector of weak characters."
Dwarves are strong, and the Defender is the best example of this. He can take a lot of damage thanks to his heavy armor and huge shield before he falls. The axe is his favorite weapon, and he is a skilled melee fighter, however, his true strength lies in protecting the others.
He can barely shoot a bow, and he would never touch a bow and arrow. He can learn the basics of Fire magic.
Rongo
"The Barbarian fights without armor so as not to be constrained when he unleashes brutal blows on his opponent. He doesn't care if it's two one-handed weapons or one two-handed weapon."
The Barbarian deals the most damage with melee weapons and is inclined to use a two-handed weapon or two one-handed weapons at the same time. Therefore, he prefers a mace or an axe. But his life reserve is quite small, he is not very good at dodging attacks, and what's worse, he doesn't know how to use a shield. However, he is able to redirect damage.
Light armor is his choice, and he once heard how to use a bow.