This raises the question: is it possible to track mobs standing near portals/elevators?
For WGE, I want to implement a feature with mirrored protection for portals/elevators, and destroying the other side when the first side is breached, as if it were the same single guard for regular passages between zones.
Despite this, I have already outlined the implementation of what is required above.
It is possible to create a single guard, provided that it is invisible - attach the battle to the portal. Or generate this invisible guard near the portal without the right to attack it.
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