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#7
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Dirty_Player
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Well, generally speaking, why give a hero all 4 magic skills? It would be more interesting to add something like Tactics or Archery, or something else that would actually be useful.
I, for example, don't use Tactics, but it's also given along with Archery.
Which element magic would be better to remove? Water or Fire?
By the way, is it better to choose a Necromancer or play as a Sorceress?

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