:D How else would someone say they're completely offline if they're completely offline?
I clearly stated in the proposed wording – if a player doesn't respond to any messages for 10 days regarding their ongoing Heroes game in a messenger (like ICQ), then they are effectively completely offline.
There's nothing to misunderstand here. It's a fact.
The 10-day period can be discussed. However, this discussion should focus specifically on the timeframe for going completely offline when there are unfinished games, not on the "mandatory completion timeframe."
So, you think that if someone isn't on ICQ for 10 days, they've quit Heroes? :confused:
Forget about 10 days; even Hitler wouldn't approve of such an unreasonable timeframe.
I don't see a single successful wording option for the completion timeframe of seasonal games, and I'm not suggesting anything about them.
And it would be great, R55Max, if you finally noticed that. Because you're shifting the topic to completion for the second time, even though I haven't written anything about it.
I'm suggesting this addition to the rules.
Rules of good manners and respect for the opponent.
In the case of an unfinished game (games), before starting a new game, a player should offer their partner in the unfinished game (all partners in all unfinished games) to finish it. Offer this in a messenger for quick communication (ICQ/Skype/MSN). And only in case of refusal (or no response within 10 minutes) should they start a new game.
If this isn't about completing games, then I don't know.
If it's about the fact that a game has started, and it's been saved, then, according to your logic, the opponent is obligated to write to you before starting with someone else. Isn't this about completing the game between you? You don't think that everyone will quit Heroes because of games with you. It's clearly implied that players will play with other players while having an unfinished game with you. In this case, the main issue is that they might lose to you because they didn't finish the game with you and started with someone else.
I'm not changing the topic; I'm suggesting that instead of assigning losses in this situation, we give the opportunity to finish the game with you, even if they've started with others, and not require them to write anything specific on ICQ before starting a game with someone else, but rather limit it with a reasonable timeframe within which the opponent should finish the game with you!
Did you read that there can be many saves?
I repeat:
Playing with others when there's an unfinished game shouldn't be a crime. This is solved by a timeframe within which the player should finish their game, but it needs to be determined with understanding and consideration for all possible factors, because the goal should be to prevent players from abandoning games, not to file a report as quickly as possible or to force them to contact a specific player!
Requiring players to offer to finish the game in a messenger is absurd because, for example, two players spontaneously decide to play against each other, but one is obligated to finish an unfinished game with you, and the other with someone else. Think about why they would need to write to you, as they want to play with each other. There are many other situations as well.
And in general, all this writing is unnecessary if you can limit it to a specific date for completing the game. Let the player finish the game with you at a time that is convenient for them and, of course, comfortable for you, and if they don't meet the deadline, then assign the loss, not just because they started with someone else.