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#2451
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I have a small question about creating mods: Today, I just decided to test how to create a mod using the editor. In extended mode, I clicked "new mod," changed what I wanted (e.g., increased the attack of peasants from 1 to 2), and then a "mods" folder appeared in the game folder with my mod. I immediately packed it into a zip file, deleted the h5u file from that folder, and then moved this mod to "user mods." It looks exactly like any other mod. The file type is the same, the path inside is 100% correct, and everything seems normal. However, it doesn't work in the game. What could be the problem? If you pack the mod through the editor, it moves it to the "maps" folder and gives it the h5m extension. What did I do wrong when creating it? Added after 19 minutes The issue is resolved. The mod didn't work on the map where I was testing it. It works fine on multiplayer maps...

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