Hello! In Necropolis, there is a special building called the Temple of the Underworld, which transforms any creature into undead according to the creature's level.
Is it possible to implement the transformation according to the TransformTable from \GameMechanics\RPGStats\DefaultStats.xdb?
Otherwise, it becomes absurd; for example, a level 7 creature, regardless of what it is, transforms into a bone dragon.
Oh yes, sorry, I made a mistake; I remembered that the temple only transforms creatures according to their level.