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Transformation of undead in the Temple of the Underworld.

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black-hat
Hello! In Necropolis, there is a special building called the Temple of the Underworld, which transforms any creature into undead according to the creature's level.
Is it possible to implement the transformation according to the TransformTable from \GameMechanics\RPGStats\DefaultStats.xdb?
Otherwise, it becomes absurd; for example, a level 7 creature, regardless of what it is, transforms into a bone dragon.
It seems that everything is transformed logically; dragons become dragons, humanoid creatures of higher levels become undead, and bone dragons definitely don't result from titans, devils, or angels.
Oh yes, sorry, I made a mistake; I remembered that the temple only transforms creatures according to their level.
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