What I think about it: it's sad, but today many strong players are looking for and finding such situations to do what seems impossible, just because the AI is stupid... I don't think there's anything to be proud of here: if the developers were still supporting the game, they would have fixed these bugs, but now a new field is developing in "Heroes Studies" - bug hunting...
I agree. I generally think that offline players are the best bug hunters. Indeed, if the game was still supported by the developers, there wouldn't be such nonsense. And such findings would be very useful for their elimination. But now, what do we have? We even sometimes take pride in it. It's sad.
P.S.: he just used Meteor in a noobish way :D )
Added 6 minutes later
By the way, the blindness trick is not the only one. There is a spell called teleportation, and the AI really likes to stand next to the only unit, use teleportation, and end up, say, not in front, but on the side or behind, it doesn't matter where, and attack. This is how it wastes cast after cast. I even wanted to make a video about it once, "for laughs," but it just became too much of a hassle, and I wanted to collect more material. And for that, you have to play single-player, which I rarely do.
Besides blindness and teleportation, I can't think of any other mega-idiotic things right now
За то что нейтралы не бегают за единичкой, для меня это уже стоит того