All resets were used, had to play with what we had. The distribution was terrible! Strong shooter blockers on the roads, no wood, the cavalry never got recruited (on week one, the Citadel had -1 2 4. Found a Necromancer's plateau, prayed for a necro on week two, and Vedomina showed up!)) Captured an external dwelling of minotaurs, Dungeon — set up a portal there, and just in time for day 7, the minotaur building was scheduled to be built. But then I ran into the opponent, his army was an order of magnitude stronger. So I holed up as a scout hero in the Dungeon with everything I had. He didn't attack for some reason, though he could have easily reached me. The next day I built the Citadel, and a day later the Castle. The opponent kept hanging around but didn't attack; we traded a couple of scout heroes, while Vedomina ran around picking up stat boosts.
The opponent ran off, I brought Vedomina over, emerged from the Castle, killed the scout hero standing at the underground exit, and ran out into the swamp. The opponent writes that he surrenders — he ran too far and sees no point in continuing. GG, thanks for the game.