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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

#2367
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That's strange. I've reloaded the game many times, not just once or twice. Maybe it's because I was playing through the executable file, where the troops move very quickly.
Or maybe it's just a coincidence...
It's just hero randomness – not as random as one would like.
When reloading and replaying the battle, it mostly produces the same sequences.
And if we return to the topic and the original question, why did the computer lose so few troops in the griffons? Almost nothing died there – that's absurd.
It was mentioned that in a battle between two AIs, there isn't really a battle.
The strength of the armies on both sides is calculated and compared;
the side with more strength wins. How the losses are calculated is beyond me; you should ask Sav about that.

Added 1 hour and 1 minute ago
Phew, I finally found it. Maybe this will be useful.

http://forum.heroesworld.ru/showpost...postcount=1776
http://forum.heroesworld.ru/showpost...postcount=1832
In the example of Mirlanda vs. 1k griffons, I noticed a discrepancy in the weights only for the Vivs and griffons... we'll see...
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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