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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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#1536
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Oldboy
darkello, Satyr already explained – you attacked, and your advantage is that you checked the opponent's mass-haste.
Either continue from where he left off, or don't write anything until you understand his point.
Why are you going in circles in a public discussion?
I'm trying to explain that, in my opinion, the rule is intended to prevent dealing damage and then running away, dealing damage – running away, dealing damage – running away, and then attacking with the entire army.
But if every check of a hero and his spells without causing any damage to him, or every risk of getting hit with low health units – leads to a ban according to the rules, nothing good will come of it. Initially, the rule was created to prevent "hit and run" tactics, meaning dealing damage and running away. Now, after so many years, it has gradually evolved into what it is on the forum.
It would still be correct to add an amendment to the rule stating that if the attacker casts spells, but the defender's losses in the first round are zero, running away is allowed:smile29:

лето 2012.