Two native heroes arrived, but only 3 air units at the start, and Galtran also appeared. Both paths turned out to be blocked (mages and go from the Sultan's Efreet). I wandered around the off-road, collecting gold and leveling up Galtran and Labeta. Labeta received slow and expert earth, Galtran with log and tactics. The Necromancer didn't level up. I managed to save up for birds. On turn 121, I was going to take the Hive for 5-9 champions (it turned out to be maxed out), and there was also an amulet for Necromancy. But on turn 117, the opponent typed "gg" - a loss on Wamp Lords. Auto doesn't want to work. The replay showed that there were 3 stacks, a native secondary hero, and a hidden unit of horses. Plus, all the horses were in the Castle. In total, there were 11 of them. It would have been an interesting game. Thanks for the game.
Two native heroes arrived, but only 3 air units at the start, and Galtran also appeared. Both paths turned out to be blocked (mages and go from the Sultan's Efreet). I wandered around the off-road, collecting gold and leveling up Galtran and Labeta. Labeta received slow and expert earth, Galtran with log and tactics. The Necromancer didn't level up. I managed to save up for birds. On turn 121, I was going to take the Hive for 5-9 champions (it turned out to be maxed out), and there was also an amulet for Necromancy. But on turn 117, the opponent typed "gg" - a loss on Wamp Lords. Auto doesn't want to work. The replay showed that there were 3 stacks, a native secondary hero, and a hidden unit of horses. Plus, all the horses were in the Castle. In total, there were 11 of them. It would have been an interesting game. Thanks for the game.