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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

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#2331
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Ment
It's as if remembering such things is something incredibly difficult, ho-ho.

Ho-ho, that's when someone who doesn't play online starts telling those who do play regularly what matters and what doesn't. That's what "ho-ho" means.

Ment
It's as if remembering such things is something incredibly difficult, ho-ho.

Ho-ho, that's when someone who doesn't play online starts telling those who do play regularly what matters and what doesn't. That's what "ho-ho" means.

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Ment

If a creature has already moved once, not understanding the order... I don't even know... If that's all it is, then these things that don't require skill should be done automatically, so as not to reduce the game to meaningless routine.
Ment

Knowledge? Well, there are other things besides the unit's position relative to the top of the map at the start of the battle and its speed?

There are things like: wait, defense, morale, new round. Which you have to take into account yourself, not the program. And of course, remember them.
Ment

Let's also remove the hero's turn scale and the color of the arrows, and we'll just remember who moved how many squares. Information about the growth in the castle: why, it's an interesting process to calculate how many creatures you'll have next week. And also taking into account the citadel or castle, external dwellings, weeks of plague... Here, there's plenty of room for budding mathematicians!

And let's immediately add a skill tree for all heroes! Why waste time? Is it pointless? Does it not matter? Let's keep dreaming.
And let's add commanders, and new cities and units, because these are so boring! And we can also add something with the mafia. It definitely won't hurt, and it won't solve anything
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того