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#486
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Grizvald
Group "B" 07.07.2013 Grizvald (blue, Rampart, Ivor, Tyrax) def St_Klaus (red, Castle, Vala, Vala) 2sm4d(3) 147.
Confirmed. The first week turned out quite decent. Griffin Conservatory next to the castle, 5 heroes, I don't take the last rest, I decide to play. The Griffin Conservatory turned out to be a low-level one, Straker shows up as the 8th hero, I can do a bit of necromancy. The dwelling with property helped a lot: from the very first week, all scouts produce gold. 1246 in the fort. Useful things: 2 crypts (already taken). On the second week, I take the beehives scattered around the edges of the respawn, shake out 14 wyverns from two, from the Inferno secondary hero (next to which there's another low-level Griffin Conservatory) I scout a passage into the treasure zone in the underground. Actually, two. On both sides of Inferno. In one part, a prison and boots for 100+ ice guards are visible. I was completely sure I had placed the castle on 127. On the third week, I realize with horror that I didn't place it:eek: I also lost a pegasus on one of the guards (mages with a griffin stack). Panic starts to set in due to the opponent's rapidly growing stats. Since Tyraxor with 28-19-... keeps appearing in the tavern, I understand that right now he is deliciously feasting on a veeeery rich treasure zone:smile04: At the end of the third week, I take the naga bank near Inferno and go into the treasure zone, capture the gold mine, with wild losses I take down 10+ griffin hydras for 2 pandora's boxes (15k and 5k experience respectively), 4 pegasuses and a couple of wyverns fall. Vala levels up terribly, no logistics, no earth. But leadership, water and air expertise, basic defense. On the fourth week, already playing on autopilot, I free Korbac from prison at level 10 with expert armorer, archery, advanced ballistics, and pathfinding, but it's way too late to do anything. I take the boots, grab an ogre's club and a dead man's shield on the way. Besides that, there were several artifacts from the start of the game: spirit of oppression (for Vala - sew ... ... (sarcastic)), hourglass of the evil hour, and spirit of despair. In the whole game, 2 external dwellings of pikemen and one of griffins on the respawn, and one of dendroids on the secondary hero. That's all the goodies.
At this point the treasure zone ended. Going into its other branch is too late and unknown what's there. And now Tyraxor has broken through the GO and, with the persistence of a mail train, is rushing north towards my main. I could guerilla, but that won't last long and is unlikely to be effective. Valya, after brief deliberation, makes the manly decision to give him battle within the castle walls. Our proud Varangian does not surrender to the enemy. I place Vala in the castle, the army arrives via chain, I set up a semblance of a guard parade that delays Tyrax in a cage from the castle. This allows me to upgrade three lame angels. During the process, FB didn't give up, it was interesting to see what damage I could deal to the opponent. Also that damn red ball! He lost 27 grand elites:D
Thanks for the game!
Grizvald
Although on the second week, the opponent could have easily dropped by with pegasuses and marksmen, but he went for the secondary hero.
Perhaps, that's an option. With 4 pegasuses and 20+ marksmen )) If I had foreseen your development, I definitely would have dropped by.
Dear template creators! Something needs to be done about sm. Especially if tournaments are held on it. In terms of imbalance, only Jebus Cross can compare, and even then not by much.

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