Skip to content

M-200% No. 7

#485
Auto-translated
~no1_knows_me~
07/03/2013 ~no1_knows_me~ (blue, Inferno, Olemma, Solmyr) def Palach HP (red, Castle, Sanya, Valeska) 2sm2c 136

Took the rest and went for it...
111 Solmyr is sitting in the tavern :smile08: I decide not to resurrect. Ended up with 3 heroes. Upgraded the imps.
112 The road ended at a GO in the sand. I buy another hero and send everyone to scout. Poked the gogs.
113 Huge respawn, another hero, I send Solmyr along the stat boosts towards magic.
114 Opened a lookout and the treasure zone lit up - piles of gold and a gold mine, nothing else visible :smile04:
115 Breached the treasury guard with chain lightning and immediately a well, headed for the gold mine.
116 Still crawling to the mine. Sent almost all the peons into the treasure zone.
117 Claim the mine and park Solmyr at the stables. At home, efreeti in the Citadel. Nearby are 10-19 behemoths behind a Pandora's box :rolleyes: but still low on SP and mana for them.
121 Moving through the treasure zone, 100-249 swords for a scroll, a little sword +2\2, resources, and a Griffin Conservatory. Took the imp upgrade. Stat boosts.
122 Was breaking through the wood line for a portal to the opponent's respawn, and the timer ran out... though it seemed like there should have been more... unclear
123 The portal leads somewhere into a narrow spot in the sand, I don't go in, I claim the gloves further on and plan to circle back, refill mana at the well, and go for the Pandora's box. At home, I'm building the Mage Guild.
124 Grabbing resources for the Mage Guild along the way, Solmyr already has Advanced Air and Intelligence.
125 Took the Pandora's box - 15k experience, also attacked 105 swords, only had enough mana for 2 chain lightnings, the rest of the lads chipped in a bit for me :smile13: minimal Griffin Conservatory, but nothing much to take it with... peons are stirring near the GO...
126 Valeska breaks the GO :eek: Well, if she gets to the main, it's gg, the mage tower there is unfinished and there's a bit of meat... crap... but she falls short :smile41: The peon just takes a secondary town and builds a marketplace there. Solmyr gets wiped at the conservatory and the peons return the army. I convert everything to resources, even some cash - but I build Mage Guild level 4 :smile23: Bought some more meat and sit in the castle replenishing mana.
127 Valeska 11-7-4-40 didn't dare attack Solmyr 5-4-10-180 and got wrecked by the peon. Barely missed reaching the peon with the power stack in the sand, stopped on the road.
131 Ferried a bit more meat, took the reds' secondary dungeon, and spotted Valeska with the power stack heading somewhere into the treasure zone. I attack :smile13: Valeska has 1 angel, 25 grand elves, 50! swords, 4 upgraded horses, 4 unupgraded, 111 pikemen, and 19 upgraded griffins... I get hit with mass slow immediately. Opponent comes in with everything plus a couple of moral boosts... in short, even my own units could get caught in the chain lightning :( I cast mass haste to try to flee somehow and hit properly next round. Managed to remove the angel. Next round I drop a 575-damage meteor shower on 50 swords, they're almost dead, and efreeti into the elves. I get hit with slow again and my power stack is almost entirely dead. A couple more morale procs might have decided it, probably. I throw another meteor shower into 111 pikemen and surrender with 2 gogs and 8 demons :smile04: I leave Valeska with 4 upgraded horses, 3 unupgraded, and 20 pikemen. Not enough gold to buy back Solmyr :smile32:
132 Bought him back at the secondary dungeon and ran to the reds' main town. Valeska galloped off somewhere into the treasure zone.
133 Ended up in a stalemate situation, damn. The peon took back his dungeon, and I attacked him with 2 pits, 8 demons, and an imp here and there... turns out he had a lot of mana and a 30-damage archer. Long story short, 1 harpy vs 8 demons remained. Opponent's troops have 3 alignments but +tavern, my demons have wings up morale :) but we ran around for 10 rounds and I surrendered :mad: The next peon finished him off. Solmyr took the reds' main with two chain lightnings. In short, full control of castles.
134 Valeska emerged from the treasure zone with +4 ducks and +35 upgraded dwarves, took my secondary necropolis, and headed for my main.
135 And my main is far away. Valeska crawls along.
136 Valeska is 100 MP short of attacking my main, although another mage with 40 imps, 40 skeletons, and some miscellaneous stuff was waiting for her there. First I hit early with one mage, then attack with Solmyr. I get hit with slow again, but the meteor shower went through fine, then I finished off with 345-damage lightning. Funny how at the end the dwarves resisted the bolt 3 times :D but the demons pulled it off :smile01:

thx for the battle!

Thanks for the game. I played imprecisely, I could have broken through the GO a day earlier, but for some reason I didn't see the point, and in vain :D - I lost precisely because of that