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Walkthroughs for custom maps.

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#12
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(I finished it back in April, but I couldn't write the review for a long time)

Last Real Heretic

This is another excellent map by the author Griffin Eye.
Plot: For some time now, a new order has been established in the world; now angels and demons rule all other peoples together. The Heretic Aiden does not agree with this and seeks to return the world to its former state.
We start as the Tower, but unlike other maps where the early game as the Tower on "impossible" difficulty is long and difficult, here everything is different. We will have plenty of resources throughout the game for both building and recruiting troops; we will regularly receive reinforcements of both. Of course, our enemies will also receive such gifts, so with each week they become stronger, and fighting them in the middle stage is difficult, but interesting!
The second important difference: although our main cities will be Towers, our army will soon be reinforced by neutral dragons of all 4 types, and with each week their contribution in battles will become more noticeable. For this reason, you can skip recruiting units of the first levels in the Towers (gremlins, gargoyles, and golems). In addition, in the middle and late stages, it is useful to recruit more phoenixes.
In the early game, there are RPG elements; we have only two heroes and no taverns; we need to complete several simple tasks: reach the Nth level of hero development, free a prisoner from prison. Once we go out to sea, we gain complete freedom of action, independently choosing where to sail and who to fight. And only in the finale will we have to complete another mandatory task in order to invade the possessions of the Red, under whose leadership the angels and demons serve.
All the few mandatory tasks are clear and understandable; there were no difficulties that required resorting to the services of an editor or Prospector; I didn't even remember about them (recently, unfortunately, there are almost no such maps – in almost every game, players are waiting for various surprises and "perversions").
The map has all the artifacts and spells, except for Flight and Dimension Door (they can be obtained closer to the end, although there is no need for them, but this will give a huge amount of experience... and pleasure).
For lovers of spectacular battles, there are powerful enemies here, pumped up to the maximum ("all primary skills are 99!").
Victory came on the 3rd month, 4th week, 4th day. The game ended with a complete defeat of all opponents and the capture of all cities.
Result: 81 days, 448 points; however, there is no Grail on this map, otherwise the result would be higher.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)