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3.07.2013. Pit for LM (red, random Tower, random Seraphina, Shakti) def. kalababa (blue, random Stronghold, random Tyraxor, Grindan), skirmish, 123.
The opponent took both restarts, I took 111, and a red Tower appeared, which is good.
111 - there's quite a lot of money, and in the tavern, there's Shakti with 70 troglodytes; let's play.
112 - Shakti takes a crypt for 2k and runs for +1 attack. The army moves to the secondary town. I see a hidden stash of gremlins. 5 heroes.
113 - a Necropolis town is taken, and a second hidden stash of gremlins is found.
114 - haste is found in the main town, which is good.
115 - I take a small crypt, build it, and buy out the mages.
116 - Shakti takes a crypt on the dirt for 5 vampires, a gold mine for djinns, and a +3 knowledge helmet for hobgoblins.
117 - another mini-crypt. I build a Naga temple and a Stronghold.
121 - I break through to the lava through the rough terrain, take a chest, and bring in the minimum amount of reinforcements. I take a risky position near Pandora, preparing for a battle with basilisks.
It's a one-day journey from me to Grindan; between us are manticores, an earth horde, and a magma horde. Also, I shouldn't be visible from the portal on the road. And the battles are tough... The timer might run out.
That's exactly what happens. Grindan gets reinforcements, he attacks the manticores, attacks the earth horde, and after they are destroyed, the turn immediately passes to me.
122 - I bring in the gremlins from the hidden stashes, the mages, the nagas, and attack the basilisks - 10k gold. I attack the magma, then I attack Grindan. There's no mana, 20+ orcs, 7 birds, 20+ wolves, 30+ goblins. I kill everything except the birds, and the opponent buys himself out.
After that, there's no money left; apparently, there wasn't enough to buy out Grindan.
123 - I bring in more troops, move the heroes around, take the Necropolis town, and the opponent surrenders.
Thank you for the game.