Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
The first stage of the tournament "named after Van Kanigem"
A redeemed dismissed hero can stay in the town - there is no need to dismiss them again immediately, since money was spent on them and they might be useful the next day. You simply have no right to move them and that's it... By the way, you can take their artifacts; this does not contradict the "infinite turn" bug.
This won't work in the first one. You cannot hide in a Fortress there. And if you redeem a runaway hero, they will block the gates because they cannot be moved. But that's not a problem if everything is planned correctly.AmberSoler;67165
Just don't tell me that you didn't know this before.
What didn't I know? In the third one on best of best, these restrictions weren't there. As for the fourth one, it's not even discussed there. I haven't played the second one yet.AmberSoler;67165
*** - Officer, I'm very curious, let's say I drive half a kilometer away from your traffic checkpoint and go through a red light around the corner... let's say there is no other respected fellow officer there, how will you know if I ran the red light or not? Or if someone else runs the red light, huh? After all, there is no way to check everyone who runs a red light, right? - Correct. So what? - Then what is the purpose of the traffic police if they don't work? No, answer my question, we are all very interested in this... - Listen, my dear sir, yesterday you were bothering everyone with the question of why a Rubik's Cube has six sides when three would suffice, because you can't see more than three at once anyway... today it's a new problem... stop messing around, you don't even have a car. And by the way, what is your name? - What does that matter? - I see... Now I get it... - Oh, I'm sure you don't get anything... For example, let's assume that I am a malicious pedestrian, and somehow at night I cross the road in an unauthorized place...
:) I don't know why AmberSoler wrote some story here, but if anyone feels like it, read it again :) and draw a conclusion! All his examples suggest that if a PROHIBITION exists but checking its violation is IMPOSSIBLE or the OFFICER is currently ABSENT, then as a rule, people will be found who violate it. But that is one thing, and game rules are another. If a prohibition is announced in the game and its violation cannot be checked, then honest players are inherently put at a disadvantage compared to cheaters. Appeals to honesty are noble, but I'm not sure that will work on a cheater :) Just like in AmberSoler's example, where he says he is a malicious pedestrian and loves to run across the streets at night on a red light :) As we can see, the red light is no obstacle for him; I'd like to see him if a cop were standing there with a rubber baton.AmberSoler;67165
Do not turn the discussion of rules into a farce. This is no longer funny...
He's the one who's funny - and he says it's not funny :)
Added after 11 minutes Zingel;67184
Dismissed heroes never appear in the tavern immediately. (Only at the change of the week, in the standard random way).
What is this statement based on? I tried dismissing up to 7 heroes; in reality, nothing changes in the tavern. However, if we assume a situation where you have unlimited money and you keep dismissing and buying heroes, since the number of heroes in the game is limited, it is theoretically possible for them to repeat and the dismissed ones to show their faces in the tavern. Although in practice I haven't managed to achieve this yet. But as I said before, everything comes down to the availability of money.Zingel;67184
Running away with a hero and moving in the same turn is forbidden!!! (On this map, this is absolute cheating!)
:) Yes, on this map, even without running away, and only by redeeming new heroes, the same thing happens (what you call cheating ;) as long as there's enough money ;) I think I'll go finish the Walkthrough too, since it turns out heroes can be both dismissed and bought. As for who does what, let the officers figure that out :) Don't think I intend to break the prohibitions. If I intended to do that, I wouldn't be prying here in the open :) Such things are done quietly (running across the road on a red light at night :)