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M-200% No. 7

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#408
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Pit for LM
28.06.13. Pit for LM (red, random Castle, random Cuthbert, Loynis) def Lem (blue, random Dungeon, random Jager, Calh), 2sm2c, 125.
I had to take both restarts - first I got Inferno with one path to the GO a few hexes from the castle, then a poor Castle against Dungeon with Shakti. Opp also restarted one Castle for me, and in the end the same town appeared.
111 - I reveal the overview. The layout is excellent. Lots of money, a stable near the castle, a Griffin Conservatory visible, Loynis is there. Very few troops, though. 4 heroes, among them Damacon.
112 - already 7 heroes, and Loynis immediately picks up water magic. The secondary hero is on snow, but at least it's native. Another Griffin Conservatory appears.
113 - I take the native secondary, troops (archers) are carted off for upgrade. Müllich also arrived, but I didn't get to use him.
114 - I take 15 dwarves on snow, killing the timer to zero. I captured a morale artifact.
115 - I reveal the overview, see a nearby passage to the treasure zone, where behind basilisks there's an external dwelling of griffins and gauntlets.
116 - I reach both the gauntlets and the external dwelling. I leveled expert water magic, have blessing.
117 - in the treasure zone there's a convenient stable where I stay overnight. The chain is for delivering growth. Building - horsemen in fort.
121 - I deliver growth, beat demons for Pandora's Box - 5k experience. Got earth magic. I was 1 hex short of reaching the prison, without speed boost.
122 - I fight my way back to my respawn, prepare to take the Conservatories. In the prison - Orrin level 5, nice, +spearmen and archers.
123 - I moved the army for upgrade, but for some reason forgot to upgrade the spearmen... First Conservatory - minimum, second - tier 2, took a bit of morale damage.
124 - splitting into secondary hero, I broke through the GO from my side of the portal - 50 gr. basilisks. On the other side - 20+ wizards. I sit, replenish mana, placed GM2 just in case with ice bolt.
125 - easily kill the wizards with mass prayer, take the village and the opponent's capital. Calh shows up.
126 - I can't reach him, move closer.
127 - I attack. His stats are decent (10, 4, 6, 4), 100 troglodytes, 38 Evil Eyes, a dozen gogs.
My stats - (4, 3, 7, 6), 3 angels, 4 champions, 40 archers, 70 spearmen, 8 crusaders, 20 griffins.
No chance in the fight, even mass prayer wasn't needed, the ice bolt for 210 did its job.
Overall, the opponent's layout was significantly worse, it was almost impossible to win.
Thanks for the game.
Confirmed. At the start I had to run around a lot, gathering gold. There was an external dwelling of Evil Eyes, I portal'd it, but because the castle bottom-left showed that Evil Eyes could be hired, I forgot to build them on 117. The artifacts gave hope: Flail (+4), helmet for knowledge (+3), armor (+3), bow for shooting (dropped from a skeleton). I also collected three stat boosters, broke into the treasure zone, ate two chests for experience + an experience stone. I level advanced earth magic (have shield, stone skin, slow). Next turn the opponent captures everything from me, I run with the scout hero further into the treasure zone, but it's really grim there, I run back with Calh, trying to level earth magic, but didn't make it. In the final fight, 0 chance, gg.

Thanks for the game.