Started on the second try, Müllich is sitting in the tavern, that's the only reason you can skip the rest. On the first day, with 4 heroes I see 3 stacks of Imps, some gold lying around, okay.. we play. On 114 I capture a necro village, on 115 I capture a gold mine with 35 Griffins, and on 116 a second one with a hundred Wolves. Income 4k, I build Efreeti and Pit Lords. 4 stacks of annoying mobs at the respawn and the Griffin Conservatory generated there, where I definitely won't run. On 121 I plan to convert all Imps into Demons, but I lack resources for the Pit Lord upgrade; I split the army to retrieve the resources. On 122, Moandor runs in and stands next to my Town Gate, the tavern shows 6 spell and 40 mana, in the army 4 Cats and a throng of Skeletons, a few Evil Eyes, Harpies, and Troglodytes. I move the entire army to the main castle, standing with Müllich himself on 2 Efreeti. On 123 the opponent attacks, I kill one of his Cats and buy peace. On my turn I stand in the castle waiting for an attack. They attack, I have: 4 Efreeti, 4 Pit Lords, 2 Pit Fiends, 1 Demon, 23 Gogs, 40 Gremlins, 150 Imps, 10 mana, 2 archery towers at 50
The opponent has: 3 Cats, 14 Evil Eyes, 15 Harpies, 30 Troglodytes, 200 Skeletons, 40 mana, Lightning for 160
Battle outcome: I am left with 1 Efreet, 3 Pit Lords, 4 Gogs, 126 Imps, 5 Demons; he has a stack of 199 Skeletons, but he cannot attack and is forced to retreat. The next day, he surrenders.