Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
Yesterday, I was playing a fun game, and an interesting situation arose. My only chance of not losing was to arrange a truce for a specific date, which, as I thought, I did by occupying the opponent's castle on that exact date. HOWEVER... the castle was empty, so no battles between heroes took place. The only rule describing this situation dates back to 2010, in the same place where Pit explains why the castle marking system is needed :D; in short, it's "ancient lore." :D Fortunately, it was just a fun game, and twaryna behaved appropriately :smile20:, BUT... if this situation had occurred in a tournament, it could have caused a lot of "drama," so I would like to see a precise formulation of the concept of "truce for a specific date" in the new rules, specifying what constitutes such a truce (whether it's just contact between heroes or whether occupying a colored castle, a hidden resource, or a mine is sufficient grounds for it).
Thank you for your attention ;)