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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

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#2248
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StickyFingaz
Is it possible to implement something like this: when creating a map, the starting resource points are not fixed, but random. For example, on an 8x6 map, the red resource point spawns in the location of the purple one, and the blue one spawns in the location of the brown one?
You upload a couple of dozen templates with an identical structure, but different positions of the starting resource points, into the rmg instead of just one template.