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The Fall of Shanti

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Is it normal that my help in the battle with the first angels was taken away after the battle? Or is it just a bug?
Yes, that's how it's supposed to be.
Regarding the videos with the Faceless One. After approaching the capital, the video repeats, so I never found out why we were doing that super-ritual, unfortunately.
I didn't quite understand which video is repeating. I'll check the script now.
One of the shipyards - the one with the question box, doesn't work after pressing OK. On the other hand, there is no script error in the console either.
I remember identifying this, but I forgot after the test. I think I'll just remove the trap in the new version of the map, as I don't know how to fix it.
On day 54 (screenshot below), I finish the game with the Thunderlord's Sign.
Honestly, I didn't expect such a rush :). I completed the map with a Hero in about 5 months. If there wasn't the Tear, Tallis's army would be even bigger, and the battle would be impossible.
I think the human outpost needs to be weakened, in terms of Inquisitors - they are beasts, just HELL. The Tear of Ashi can be removed, what is it for?
on the other hand, the angels near the cities are disappointing.
The idea was that the player would first capture one of the cities, and then, having taken the seventh creature, would go to attack the humans. I, on the contrary, thought that the garrison should be strengthened, depending on the difficulty, but I didn't have time.
And also - I didn't understand the development limit, what is it for?
First of all, because the editor complains when saving, considering the absence of a limit to be an error. And it's also easier to balance enemies this way, if you know to what level the player will develop. Maybe I'll increase it to 34, but then it will be difficult to reach the maximum level.
The landscape is, of course, good, although, it seems to me that in some places there is a lack of a couple of extra bushes, stones, etc.
Could you tell me where exactly?
And in general - why is the size so big? The edges of the map remained in the fog.
I don't like it when the edges of the map are visible when the road goes beyond the edge. In addition, this design is a kind of Easter egg for those like me who like to explore all the maps in the editor. Then you can see the whole island as a whole.
It's better to give something worthwhile instead of Obelisks.
There is an artifact near all the obelisks. Isn't that worthwhile?
I decided to level up as a mage.
For some reason, I don't see magic on the hero. Or did you reset Education and take magic instead of the main skill?
Master-Archer with Unicorn Bow is OP)))
Another OP thing is spell power, I highly recommend it :).

Thank you for your feedback!
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"