No restarts.
Inferno let me down; after buying heroes with meat, Isra was found, I decided to necro (Isra was leveled royally — Navigation, Archery, Mysticism, Wisdom, Intelligence — I had to take everything to avoid breaking the rules, but in the end, the necessary skills were leveled — Earth and Air).
One road led straight into heavy guard — fifty shooters (ranged); I had to break through without a road to a secondary, but I necroed well — by the end of the first week there were a hundred skeletons. In the Citadel, Efreeti, Pit Fiends, Demons, Gogs were built.
Everything seemed fine; I found a ring +1 HP, thought "this is it, I'll start demoning," but losing 4 Efreeti in the Medusa hives set me back a lot; in the end, I had to lose a week. Luckily, the opponent wasn't rushing either and was collecting his own goodies (he ended up with a level 3 Griffin Conservatory).
Third week, I'm already demoning full force, gathered about 20 horns. I break through the shooters, take the Dragon Fly Hive, and then Alamar runs out on Angels — an exchange of Chain Lightnings, and the opponent doesn't have money to retreat, he runs away without an army.
I continue clearing the treasure zone; I come across a Pandora's Box with 60 archers, and immediately convert them into 18 demons. The opponent keeps attacking with singles, retreating, and starting over, since he has little army. But on turn 141, a level 4 Mage Guild is finally built; there's Chain Lightning in a scroll, the singles no longer have a chance (Chain Lightning + Efreeti finish them off).
Nearby lies a Book of Fire; I'm not touching it yet. Alamar couldn't run past it — he tried to take it with magic and a small army, but the horses were stronger.
Thanks for the game.