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#1451
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Heroist
I used a script like this. But for some reason, it's been deleted from my files.
doll =  '/Effects/_(Effect)/Artefacts/General/Blue.xdb#xpointer(/Effect)'

SetObjectFlashlight ('dolmen' , doll)

Open the data folder - follow the path indicated above, and you can choose a suitable effect there.
Regarding this function: I'm not sure if it will work, but essentially ("grammatically"), it does the right thing.
The script was probably deleted because the console displays "light is not exists."
The manual says that light is set in the map properties, but where is that?

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