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“Summer 2013” experimental season. Online ranked games (reports, discussions).

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Pit for LM
10.06.13. Pit for LM (blue, random Tower, random Fafner, Monere) lose twaryna (red, random Inferno, random Ayden, Gunnarsson), balance, 122.
Played by M-200 rules.
Did not take restarts. The spawn was generally okay, but unlucky with roads. And there wasn't a single external dwelling. By the first week I built up to Nagas with a Citadel, but ran out of money. Only one Dwarf Cottage remained, which turned out to be a twenties dwelling, so I didn't push with the first week army, and there was nothing to buy the Nagas with. On day 121 I took it with a supply cart, but the troops couldn't make it back in time. As a result, Monere camped before the exit to the center on rough terrain. That's when I got caught... And the road that would have been much more convenient was completely blocked - by Medusas.
In short, Monere was killed thanks to tactics and Efreeti, the level 1 hero with the army tried to avenge, but fell in an uneven battle...

10.06.13. Pit for LM (red, random Fortress, random Broghild, Gunnar) def twaryna (blue, random Rampart, random Elshar, Vokial), 2sm2c, 123.
Took all restarts. The spawn was good here.
At the Castle - lots of money, in the tavern - two native heroes, including Bron with 6 Basilisks. By day 112 I could already build Wyverns and buy one to break the archers on the secondary. There wasn't anything special there, but I revealed my own treasure zone. Until the end of the week Gunnar ran around picking up stat boosts, as there was nothing else to do. Luck with Ciele - she took an external Wyvern dwelling without losses, and on day 121 - a Medusa dwelling with 6.
In general, I bought everything, on day 121 I entered the opponent's treasure zone. There, from the scouting view, I saw only 2 boxes as useful - took them, 5k experience, leveled up Earth and Log, and 40 upgraded Bows. On day 122 I crashed to replenish mana, and then the opponent rushed towards me on the path.
I breach the GO of 60+ Demons, hurried, lost many Gnolls, catch Vokial - but the terrain allows him to retreat. I run further - there's a level 1 hero with the full army. I catch him too, gg.

Thanks for the games.

Confirmed. In the first game, the hand was excellent - Gurney, an external Gog dwelling, and lots of money. I built Efreeti at home + made Magogs. At the start of the second week, I took the central Conflux and caught the opponent.

In the second game, everything was alright, but on the second week I couldn't find a better continuation than to take a risk and expose myself on the rush in the middle of my zone. I saw that the opponent was already in both treasure zones and that he was spotting me from the scouting view. As a result, I predictably got wrecked. Thanks for the games!
http://heroes3.tv/twaryna