Skip to content

“Summer 2013” experimental season. Online ranked games (reports, discussions).

#305
Auto-translated
12.06.2013 Grizvald (blue, dungeon, Shakti, Shakti) def MertviyProrok (red, fortress, Tazar, Tazar) 2sm4d(3) 144.

We retreated fully, and in a "luck-based" layout, Shakti had two stacks, while Lorelei—that little beauty—arrived at the tavern with three stacks :D Additionally, the respawn turned out to be quite interesting: there was a teleport to the second castle on the way under the same castle, and the second road direction led to ГО. The only perk of the respawn was an external dwelling of cats on the road almost by the castle. During the first week, with terrible negative morale, I ran around with four heroes searching for gold and other joys, as there was only enough money to buy out the cats in the external dwelling and at the portal. A log was found in the witch's hut. After breaking through the metro guards, I emerged onto the grass, but didn't dare break through on the exit during the first week; by that point, I had already lost almost all my meat.:smile05: On the second week, I slowly started to gain momentum :D I tempoed as much as I could :smile04: At home, I placed cats in the castle, took back the second castle, and broke through to the snowy treasure zone, but didn't enter; Shakti had a passfight but wasn't upgraded for snow.
On the third week, I pivoted and pushed through to the swamp, where I placed ducks in the citadel; simultaneously, the treasure zone in the snows was being scouted. Scouting reported a shield +3 attack/def, hives with an earth sphere behind the cyclopses, and two Dragon Utopias. Shakti stayed before the snows to build up, while the opponent stood building up one day's journey from the second castle.
On the fourth week, I bought all available strike stacks plus a bit of meat for the Dragon Utopias. While breaking through the cyclopses, for some reason, I decided to fight them manually :rolleyes: and lost "slightly more" than an autobattle would have :D In the end, I decided on the moment with the second Dragon Utopia at 143, where they gave me the coveted captain's hat :smile02: as well as a necklace +3 all, armor +5 sp, and a sword +3 attack. I had nothing left to enter the second Dragon Utopia with, so I stood at the exit of the treasure zone right in front of Tazar; I had oil and an archer at 210 in reserve. At 144, the opponent attacks—a clear advantage in meat, slightly worse stats. In the end, the oil and the archer decided it, although I assumed the opponent would pay them off and the game would drag on... The autopsy showed that in the Dragon Utopia further away, there was +11 all and a cloak of renunciation; oh, those Dragon Utopias :rolleyes:
Thanks for the game!:smile20: