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I believe the rules should state that passwords at the end of the game must be provided upon the player's request; if no request is made after the game, then the file can be deleted. There should be no bureaucracy involving requests to organizers and judges for passwords; everyone should have access to the passwords.
I agree. R55Max
Red rush is definitely an advantage for red, no matter what anyone says about blue's "privileges." Simple buying and attacking - is unfair without the possibility for blue to do the same.
How about we list the advantages of blue? The fact that blue, when settled in a Castle, immediately replenishes mana after passing the turn, while red can be caught in the city without mana. And not just on the first day of the week, but every day. Red rush is nothing compared to that. Furthermore, blue has an advantage on restarts and the advantage of first pick on the map. Isn't that enough to compensate for some red rush, which still needs to be executed? Oh yes. Blue also has an amazing bonus to take the red Castle on the seventh day and deprive it of its growth, while red doesn't have that possibility, as it can reclaim the Castle during that week. In short, blue has many "privileges," and the later the game progresses, the stronger blue's advantage becomes. Is that fair?