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#3423
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kalababa
I'd like to see the scheme layouts
In the archives there are tpz files; using the template editor you can see all the inner workings. And if you generate a map for 4 players (1 vs all), you can (in this case you can) use a cheat code from physmig to reveal the map and see what the result looks like.

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Сатир
Calling a template a diode bridge is a fresh take.
The main part is circuit-like, i.e. the center, which is the ГО, looks exactly like that. I've been nursing the idea of making the borders like that for a long time, but the respawns and adjacent zones turned out too complicated and cumbersome...
"Бороться, бороться, пока не покинет надежда, что может быть в жизни прекрасней подобной игры." В.Каверин "Два капитана".

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